
Hyejin's first hidden trace
A message on the wiped glass proves that she passed through this room first.

EPISODE 01 · NOW AVAILABLE
An abandoned escape-room game has begun again in the real world.
Follow Hyejin's trail and escape all five spaces.
EPISODE 01 · THE MISSING HYEJIN
No one knows who revived the game or why participants are being summoned. Only one thing is certain: the devices inside do not forgive failure.

A message on the wiped glass proves that she passed through this room first.


ROOM 404 · EPISODE ROADMAP
EPISODE 01 is free to play now. EPISODES 02 through 05 form one continuous story, gradually revealing every secret behind Hyejin and ROOM 404.
After Hyejin's trail disappears, a new invitation arrives. The second round begins inside a much larger experimental facility.
Records left by different participants begin to connect, revealing the purpose behind the copied ROOM 404.
The moment you believe you are watching someone else, you discover that the observer has been tested all along.
The origin of every replica. The reason Hyejin created and abandoned ROOM 404—and why she chose to pursue them—is finally revealed.
ROOM 404 · OFFICIAL ARCHIVE
Explore the public world guide, spoiler-free episode notes, puzzle design, environment production, sound design, and play documentation created by Red Castle Studio.
STORY & WORLD
The public history of Hyejin, the copied rooms, and five connected episodes.
02A spoiler-free route through the five spaces of The Missing Hyejin.
03What is confirmed, what is being built, and how the next round will change.
MAKING ARCHIVE
How rules, hints, and difficulty are tested before a puzzle reaches players.
05Building cinematic rooms that remain readable and playable on mobile.
06Layered ambience and immediate feedback that communicate room state.
DEEP DIVE
Why fixed answer lines failed and how hints began reading real progress.
08Mobile hit areas, single-touch input, and a shutter that responds in the room.
09Trimming silence, layering room states, and making every action immediate.
10Rebuilding investigation, inventory, and popups for a portrait screen.
11Manually aligning every clue, error, inventory line, and permanent URL.
SUPPORT THE NEXT ROOM
ROOM 404 is built by a small team that documents the story, puzzle, visual, and sound work behind each room. Support is optional; the game and its core production archive remain free. Contributions help reserve focused production time for the next episode.
If you open the next door for us,
we will build the world behind it.
THE STORY IS NOT OVER
Until the next invitation arrives, the door to ROOM 404 will remain open.